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One of the most common features in electronic equipment today is a graphics display. The standard way to add support for a display is to use an ASSP like a graphics controller. However, currently available graphics controller ASSPs do not address all potential requirements sought by hardware developers. For example, the ability to support multiple displays, very high or non-standard resolutions, and changing video content over the lifetime of the product are all desirable features that are not often supported by ASSPs.
Using an FPGA-based solution increases the ability to customize the solution to the specific product and provides a platform for easy development of multiple products with different and/or changing display requirements. Altera's partner, BitSim, developed an FPGA-based graphics controller that surpasses many of the limitations of graphics controller ASSPs.
The controller, called BitSim Accelerated Display Graphics Engine (BADGE), is an intellectual property core that can be implemented at very low cost, potentially providing a lower cost solution than ASSP alternatives.
Figure 1: BADGE Block Diagram

Read the Gain Flexibility, Lower Costs in Display Control Through Integration Wth FPGAs White Paper
